Quake Live Server settings

Some word out from admin’s mouth. Getting complains about the server settings.
One of the things and most common questions i get is why do i alow odd number of players ?
Short answer is that we are many players on the server and sometimes 1 more player could do
the magic to actual do the balance.
This is only the default settings when the Quake Live servers boots at skunck.
Any one with admin right could easily change this during the game.

Bring down the console and:

  • !last ignore (alow odd number of players)
  • !last spec (even number of players, last odd player will be put in spec)

/las

Flooding the server problem

Lets sorts things out… When people are getting kicked because of ”Flooding the server” it is always the client that is generating ’garbage’, however between server and client we have this wonderful thing called internet that could cause a lot of problems. If it was a serverbug then every client should be affected.

I think below is the default setting, but please tell me if you want a different settings

set sv_floodprotect ”10” // Kick the player when they reach x commands, decreases by 1 every second
set g_floodprot_maxcount ”10” // Kick the player when their userinfo flood counter reaches this level
set g_floodprot_decay ”1000” // Decrease the userinfo flood counter by 1 this often, in milliseconds.

/las